SimMedieval

Post Info TOPIC: Alex Medieval Buildings


Lord

Status: Offline
Posts: 216
Date:
RE: Alex Medieval Buildings
Permalink   
 


looking good alex, the vertical stretching helped; I look forward to the final texturing

__________________


Freetowner

Status: Offline
Posts: 51
Date:
Permalink   
 

Here is a draft export to the game:

belfry.jpg

__________________


Lord

Status: Offline
Posts: 216
Date:
Permalink   
 

Looking good Alex, great to see it in game!

__________________


Freetowner

Status: Offline
Posts: 51
Date:
Permalink   
 

OK, I'm back! Sorry for the delay but we've had some family-problems...
I've done some work on the Belfry:

I've done some work on the roof, wich looks much better now

nieuwdak.jpg

Soon more...


-- Edited by Alex_Bervoets on Tuesday 28th of December 2010 05:14:21 AM

__________________


Lord

Status: Offline
Posts: 216
Date:
Permalink   
 

cool, the roofs looking a lot better. Things are a bit quiet around here at the moment but I am continuing to plug away in private.

__________________


Freetowner

Status: Offline
Posts: 51
Date:
Permalink   
 

Here is a draft export to the game...

belfry2.jpg

__________________


Lord

Status: Offline
Posts: 216
Date:
Permalink   
 

Well it's hard to see much from a draft export, other than scale. Scaling wise it looks too big to me, what are you thinking?

__________________


Freetowner

Status: Offline
Posts: 51
Date:
Permalink   
 

I had the same feeling about the scale, especially the Lakenhalle... I'll scale it down a bit and export a better one this night... Tomorrow more ;)

I'm also waiting for the comments on simtropolis but the site is down?

__________________


Freetowner

Status: Offline
Posts: 51
Date:
Permalink   
 

The Belfry is finished (see simtropolis)... what do I have to do so it would fit in Simmedieval?
I was thinking of lotting it as a police-station.

What kind of base-texture would fit best? Do I add police cars (I guess not)...

__________________


Lord

Status: Offline
Posts: 216
Date:
Permalink   
 

Hi Alex, sorry for the late response. I've sent you a rather long pm response.

It's a shame it can't be a police station AND a market (unless it were lotted in two parts). But yeah, it makes sense. I guess make it a large police station in PIMX.

__________________


Lord

Status: Offline
Posts: 216
Date:
Permalink   
 

Oh and I saw the finished product and it looks great - you did a nice job with all the textures, it all came together really well.

__________________


Freetowner

Status: Offline
Posts: 51
Date:
Permalink   
 

Finished my brewery-project...

Begun work on my next one:


3432126978_c88bd71f27.jpg

 

voorgevel.jpg

It's the main facade left of the tower (in the middle of the building)

I know I have a lot of work ahead... but it's just to let you guys know that I'm building something ;)



__________________
«First  <  1 2 3 4  >  Last»  | Page of 4  sorted by
 
Quick Reply

Please log in to post quick replies.

Tweet this page Post to Digg Post to Del.icio.us
Members Login
Username 
 
Password 
    Remember Me  


Create your own FREE Forum
Report Abuse
Powered by ActiveBoard