SimMedieval

Post Info TOPIC: Things to remove...


Lord

Status: Offline
Posts: 216
Date:
Things to remove...
Permalink   
 


These are things that are escaping the two blockers currently in use...

(and please ignore the screenshots, these in no way [except for the buildings themselves] represent the final product). At this point I am testing the game engine purely (but am at least doing it using SM stuff, mostly)








1: the mayor's limousine.... FIXED  sm2-3 Nov., 121276322280.jpg/download.spark?ID=738702&aBID=135582




sm2-8 Apr., 321276323197.jpg

2: rubbish (we will probably want to use rubbish but we need to at least gain control over it)


sm2-15 May., 201276322800.jpg
3: flowers next to HW Res (arguable I guess, but like the rubbish, good to be able to control)



sm2-21 Oct., 391276323566.jpg

4: garbage trucks


sm2-24 Mar., 201276322792.jpg

5: palms next to HW


sm2-26 Jan., 321276323179.jpg

6: constructions crew & 7: the field sprayer thing


sm2-26 Jun., 191276322754.jpg

8: the park benches (arguable?)


sm2-28 Sep., 201276322814.jpg

9: plants in pots

sm2-30 Aug., 191276322764.jpg

10: post boxes.

there's a start wink.gif


L63Gc.jpg

11: Wheelchair guy


E4jZo.jpg

12: Traffic lights


-- Edited by thingfishs on Tuesday 15th of June 2010 11:34:57 PM

__________________
Page 1 of 1  sorted by
 
Quick Reply

Please log in to post quick replies.

Tweet this page Post to Digg Post to Del.icio.us
Members Login
Username 
 
Password 
    Remember Me  


Create your own FREE Forum
Report Abuse
Powered by ActiveBoard